Hi guys!
I’ve been playing around with the Apex clothing system in 3ds max for the past few weeks. I have a few questions that hopefully someone may be able to answer.
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How do I deal with multi layered clothing. Perfect example is the Samaritan demo from epic. Straps and coat interaction and difference in materials (Metal buckles at the end of straps).
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I am having problems getting the self collision to work properly. Playing with thickness does not help.
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I’m unable to get backstop offset or radius to work properly.
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How do I get a physical Mesh and Graphical mesh setup going?
I have many more questions but hopefully I can get theses main ones answered.
** yes I did see the tutorials from Nvidia. They are nice but they do not go in depth.
Cheers