How do I tell Python script to execute the function of a button within a modifier? For reference, I’m using the MassFX Rigid Body and I want the script to “Convert to Custom Shape” (for building convex hulls).
Hi,
Has anyone managed to figure it out?
Also have the same problem in clicking a modifier button in a Hair and Fur modifier.
I found the maxscript equivalent is
$.modifiers[#Hair_and_Fur].ConvertToMesh
but the Python does not seem to recognize it.
Not the mod.ConvertToMesh
or mod.convertToMesh
Hi,
Just want to update. u/Swordslayer from Reddit responded the query.
The correct implementation would be something like this mod.ConvertToMesh(instance=obj_node)
Works as expected.