A blog about Maya rigging for games, scripting and Unreal

Hey,

I’ve set up a blog concerned with Maya rigging for games, scripting and hopefully some bits about Unreal Engine too.

There are only a few posts so far. I intend to start out covering the basics first but over the coming months I’ll move on to more exciting stuff.

Anyway, take a look if you fancy it http://td-matt.blogspot.com/

I believe you can subscribe too though I’m a bit late to the blogging party so I don’t really know if you need an account to do that or if it just notifies you at an email address.

Feel free to get involved, post comments etc.

Cheers,
Matt

Cool, I subscribed. I will be checking it out.

Same =]

Akk another blog about rigging, we really all just need to create an UBER blog shared among all TDS and post it all in one palce… but cool, looking it over… says the guy who has to much input all ready.

[QUOTE=bclark;8237]Akk another blog about rigging, we really all just need to create an UBER blog shared among all TDS and post it all in one palce… but cool, looking it over… says the guy who has to much input all ready.[/QUOTE]

With reader.google.com you can organize all of the blogs you follow into categories so you can have all of your rigging blogs in one place.

[QUOTE=bclark;8237]Akk another blog about rigging, we really all just need to create an UBER blog shared among all TDS and post it all in one palce… but cool, looking it over… says the guy who has to much input all ready.[/QUOTE]

I’m thinking about creating an aggregate blog for something like this.

That would be nice Rob–

my current google reader is on fire:)

I have 49 firefox tabs, chrome open and 1000 unreads in my google reader:)

2011 is going to be the year of the slash/burn info diet:)

But if TAO had a yahoo pipes like mega tech blog feed, that I would subscribe to:)

Trying to comment on the blog, but it crashes my explorer… oh well. Anyway, congrats on your new blog :slight_smile:

@Matt

I will definitely be checking this out. Thanks for sharing!

[QUOTE=Rob Galanakis;8247]I’m thinking about creating an aggregate blog for something like this.[/QUOTE]

That would be so helpful especially for people new to the field like myself!

Looking forward to it!

Just wanted to say, if you have not check out his blog lately, there are some great tips and detailed work-lows for rigging topics that are not always covered or done well.

Excellent stuff Matt, thank you for sharing that, I know it will help many people.

I have been recommending it when I get the chance.

Brad

cool…and more than 50 subscriber…I would like to read your post before subscribe you…let me check…

XSI community has xsi-blog.com which is great and has several authors contributing to it when they can, it would be great to have something like that set up for tech art!

[QUOTE=bclark;8237]Akk another blog about rigging, we really all just need to create an UBER blog shared among all TDS and post it all in one palce… but cool, looking it over… says the guy who has to much input all ready.[/QUOTE]

Cool blog but i definitely echo that sentiment for the need of a unified blog. The main reason I haven’t really started tech art blogging myself is that I wouldn’t be saying anything different from most of the other rigging/techart blogs out there…

I actually got to your blog, Matt, from a post I saw from Brad. :slight_smile:

[QUOTE=djTomServo;9172]Cool blog but i definitely echo that sentiment for the need of a unified blog. The main reason I haven’t really started tech art blogging myself is that I wouldn’t be saying anything different from most of the other rigging/techart blogs out there…[/QUOTE]

So if there was a unified area for people to blog would you?

Would people be willing to either post to both their personal blog and a “community” blog or just to a community blog? Or would it be better to have an aggregate blog that would pull in content from authors that would appear as either full posts or excerpts of posts? And how would someone vet the process of someones blog (or an author for a community based blog) being added - what would constitute good content (eg, would it include beginner tips or just advanced tips - simple solutions or complex solutions)?

[QUOTE=ArrantSquid;9182]
So if there was a unified area for people to blog would you?
[/QUOTE]

Def. Not that i don’t feel like i have cool stuff to contribute, it just doesn’t come up that often. If i were to start my own blog and not post stuff that other blogs post, i’d probably only post…once every quarter or so.

Not sure if this is what you had in mind, but TAO has a community blog that just collects dust.
http://tech-artists.org/blog/

No offense to Rob and his bathroom visits circa 2009, but I’m sure we’d all be glad to see more compelling content up there.

Is it possible to create an aggregate blog with the ability to post on there directly?
I think this would be the most flexible for everyone. Most people have to juggle work and family, so anything that adds significant amounts of time to support (e.g posting in two places) isn’t going to be sustainable in the long run.

Matt.

[QUOTE=Adam Pletcher;9190]Not sure if this is what you had in mind, but TAO has a community blog that just collects dust.
http://tech-artists.org/blog/

No offense to Rob and his bathroom visits circa 2009, but I’m sure we’d all be glad to see more compelling content up there.[/QUOTE]

That’s good enough for me…i’ll put content here, probably starting with GDC observations.

I should have more free time after GDC to pursue this again. It has not left my thoughts.

Matt, this is Tyler who made those comments, I just wanted to say that even with the little bit of (now fixed) confusion, that blog post was a lifesaver when I was making my rig for thesis (my first complex rig ever). Super helpful blog, at least to us young up-and-comers (at least I hope I’m up and coming). thanks so much :slight_smile: