3ds Max2009/2011: Skin Modifier bugfixed, any interest in recompiled Versions?

I recently fixed some bugs with the Skin modifier in 3ds Max 2009 and 2011 respectively using the SDK sample code ( Max 2010 could be done too )

Mainly those two bugs are fixed:

* Max 2009 (32/64bit):
after working in Skin for a while, Max starts to crash when pressing the “Mirror Mode” button. This is some error that survives scene saves and Max restarts. So if the skin modifier got hit by this problem one time, i it only can be repaired by exporting weight data and importing it on a fresh new skin modifier

* Max 2009/2010/2011 (x64bit only / D3D mode only, OGL works):
When activating “Mirror Mode” in Skin, the blue ghost “dots/vertices” fail to display. Additionally display of selected vertices fails. There are other display glitches in mirror mode too.

So if there’s some interest here for those recompiles, i’ll put together a package and share them

BTW:
if you don’t like the Caddies in Edit Poly/Editable Poly Modfifier which were introduced with Max 2011, you might be interested in my recompiles for those plugins too. Read more here in this “The Area” thread
http://area.autodesk.com/forum/autodesk-3ds-max/autodesk-3ds-max--3ds-max-design-2013/editpolync-caddieless-editable-polyedit-poly-modifier-recompiles/

Oh wow I remember having to work around these forever, good stuff! Tweeting this now.

Yes I’d be interested in the new skin recompiled for Max2011. I’ve been using the non-caddy version of edit poly in max2011 64 bit and it’s working great, gosh it feels great to have those old dialogs back, something so simple…

Oki doki!
I’ll compile a package and post the link here - will take a few days because currently i’got loads of other stuff to do

Okay - i have the package ready
Please use this thread or the original one on cgsociety to download and report problems or what ever your experience might be with the recompiles

Download
http://www.frogsinspace.at/?download=SkinFix_V1.0

CGSociety thread
http://forums.cgsociety.org/showthread.php?f=6&t=1056953

Just in case, here is a picture what the fixes are about: