I would like to show you my first attempt creating a plugin with 3d Max SDK. The work is still in progress but I am pretty happy with the outcome so far. The main deal of this plugin is to create the effect that simulates muscles sliding underneath the skin. My plan now is to polish this plugin, add some more functionalities and post more illustrative examples here soon. C&C are more than welcome.
Yes, Rob. I have come across the Stretch Mesh plugin for Maya from Kickstand and it is just awesome. It is very solid and full of features. I have also seen some other very cool stuff on these references:
And I can’t believe I missed the reference from Lumonix. I had already seen their Skin FX plenty of times. It is brilliant. Btw, thank for the comment Kees.
If anyone needs good stuff, go for these guys: Kickstand and Lumonix.
For now I will just burn my brain trying to figure out how the beast of 3d Max SDK works, right Spacefrog? =)