{"users":[{"id":1342,"username":"Theodox","name":"Steve Theodore","avatar_template":"/user_avatar/www.tech-artists.org/theodox/{size}/441_2.png","primary_group_name":"TAO_board","admin":true,"moderator":true,"trust_level":4},{"id":7969,"username":"ricgreen1","name":"Richard Greenspan","avatar_template":"/user_avatar/www.tech-artists.org/ricgreen1/{size}/4784_2.png","trust_level":2},{"id":6774,"username":"JoDaRober","name":"Joshua Roberts","avatar_template":"/user_avatar/www.tech-artists.org/jodarober/{size}/3233_2.png","trust_level":2},{"id":353,"username":"ozzmeister00","name":"ozzmeister00","avatar_template":"/user_avatar/www.tech-artists.org/ozzmeister00/{size}/157_2.png","primary_group_name":"TAO_board","moderator":true,"trust_level":4},{"id":9837,"username":"ADsix7","name":"DEMETRIADES ALEXANDROS","avatar_template":"/letter_avatar_proxy/v4/letter/a/ed655f/{size}.png","trust_level":0},{"id":7698,"username":"hannes","name":"","avatar_template":"/user_avatar/www.tech-artists.org/hannes/{size}/4802_2.png","trust_level":2},{"id":1565,"username":"Tool","name":"Travis Evashkevich","avatar_template":"/user_avatar/www.tech-artists.org/tool/{size}/482_2.png","primary_group_name":"Normal_Users","trust_level":2},{"id":8,"username":"Adam_Pletcher","name":"Adam Pletcher","avatar_template":"/user_avatar/www.tech-artists.org/adam_pletcher/{size}/1798_2.png","primary_group_name":"TAO_board","admin":true,"moderator":true,"trust_level":4},{"id":9539,"username":"Nebukam","name":"","avatar_template":"/user_avatar/www.tech-artists.org/nebukam/{size}/5453_2.png","trust_level":0},{"id":9244,"username":"Tigerfeet","name":"","avatar_template":"/user_avatar/www.tech-artists.org/tigerfeet/{size}/5288_2.png","trust_level":0},{"id":9309,"username":"LittleDreamer","name":"","avatar_template":"/user_avatar/www.tech-artists.org/littledreamer/{size}/5308_2.png","trust_level":1},{"id":881,"username":"speuzer","name":"speuzer","avatar_template":"/user_avatar/www.tech-artists.org/speuzer/{size}/2137_2.png","primary_group_name":"Normal_Users","trust_level":1},{"id":4468,"username":"Spoondog","name":"Spoondog","avatar_template":"/letter_avatar_proxy/v4/letter/s/977dab/{size}.png","primary_group_name":"New_Users","trust_level":1},{"id":9015,"username":"basevis","name":"Sophia Boss","avatar_template":"/letter_avatar_proxy/v4/letter/b/5f8ce5/{size}.png","trust_level":1},{"id":6240,"username":"robberyman","name":"Andreas Rånman","avatar_template":"/user_avatar/www.tech-artists.org/robberyman/{size}/2991_2.png","trust_level":2},{"id":4134,"username":"skyrick","name":"","avatar_template":"/user_avatar/www.tech-artists.org/skyrick/{size}/4432_2.png","primary_group_name":"New_Users","trust_level":1},{"id":5449,"username":"WeatherMan","name":"WeatherMan","avatar_template":"/letter_avatar_proxy/v4/letter/w/f05b48/{size}.png","primary_group_name":"New_Users","trust_level":2},{"id":4277,"username":"kiryha","name":"kiryha","avatar_template":"/user_avatar/www.tech-artists.org/kiryha/{size}/646_2.png","primary_group_name":"New_Users","trust_level":2},{"id":8282,"username":"NilsSoderman","name":"Nils Söderman","avatar_template":"/letter_avatar_proxy/v4/letter/n/90ced4/{size}.png","trust_level":1},{"id":7893,"username":"codetechninja","name":"Edward Osei Amoah","avatar_template":"/letter_avatar_proxy/v4/letter/c/51bf81/{size}.png","trust_level":1},{"id":8891,"username":"Blake_XYZ","name":"Blake K","avatar_template":"/user_avatar/www.tech-artists.org/blake_xyz/{size}/5003_2.png","trust_level":2},{"id":8416,"username":"ycchoi","name":null,"avatar_template":"/letter_avatar_proxy/v4/letter/y/90ced4/{size}.png","trust_level":1},{"id":8454,"username":"GeniusKoala","name":"Jordan Ellapin","avatar_template":"/letter_avatar_proxy/v4/letter/g/8edcca/{size}.png","trust_level":0},{"id":7722,"username":"JosephC","name":"Joseph Chittock","avatar_template":"/user_avatar/www.tech-artists.org/josephc/{size}/4080_2.png","trust_level":2},{"id":8029,"username":"RemcovdVen","name":"Remco van de Ven","avatar_template":"/user_avatar/www.tech-artists.org/remcovdven/{size}/4616_2.png","trust_level":1},{"id":8409,"username":"raytheonly","name":"Mathew Varkki","avatar_template":"/user_avatar/www.tech-artists.org/raytheonly/{size}/4614_2.png","trust_level":1},{"id":816,"username":"Munkybutt","name":"Munkybutt","avatar_template":"/user_avatar/www.tech-artists.org/munkybutt/{size}/4270_2.png","primary_group_name":"Normal_Users","trust_level":2},{"id":1073,"username":"marks","name":"marks","avatar_template":"/user_avatar/www.tech-artists.org/marks/{size}/378_2.png","primary_group_name":"Normal_Users","trust_level":2},{"id":1253,"username":"Crispy4004","name":"Crispy4004","avatar_template":"/user_avatar/www.tech-artists.org/crispy4004/{size}/419_2.png","primary_group_name":"Normal_Users","trust_level":2},{"id":589,"username":"bob.w","name":"Bob White","avatar_template":"/user_avatar/www.tech-artists.org/bob.w/{size}/1834_2.png","primary_group_name":"TAO_board","moderator":true,"trust_level":4},{"id":6626,"username":"mudoglu","name":"Mudoglu","avatar_template":"/user_avatar/www.tech-artists.org/mudoglu/{size}/3047_2.png","trust_level":2},{"id":7031,"username":"myahalna","name":"Christopher Daugherty","avatar_template":"/letter_avatar_proxy/v4/letter/m/ea666f/{size}.png","trust_level":1}],"primary_groups":[{"id":51,"name":"TAO_board"},{"id":49,"name":"Normal_Users"},{"id":42,"name":"New_Users"}],"flair_groups":[],"topic_list":{"can_create_topic":false,"more_topics_url":"/c/tools/unreal/37?page=1","per_page":30,"top_tags":["unreal","python","codiing","tools","blueprint","shaders","unity","maya","rigging","coding","fbx","gui","houdini","perforce","pipeline","qt","rendering"],"topics":[{"fancy_title":"About the Unreal category","id":9116,"title":"About the Unreal category","slug":"about-the-unreal-category","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2017-09-06T18:54:03.402Z","last_posted_at":null,"bumped":true,"bumped_at":"2017-09-06T18:54:03.402Z","archetype":"regular","unseen":false,"pinned":true,"unpinned":null,"excerpt":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":1023,"like_count":0,"has_summary":false,"last_poster_username":"Theodox","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":1342,"primary_group_id":51,"flair_group_id":null}]},{"fancy_title":"Draw call optimization in UE5","id":18217,"title":"Draw call optimization in UE5","slug":"draw-call-optimization-in-ue5","posts_count":5,"reply_count":3,"highest_post_number":5,"image_url":null,"created_at":"2025-10-31T19:54:08.456Z","last_posted_at":"2025-11-01T20:42:18.375Z","bumped":true,"bumped_at":"2025-11-01T20:42:18.375Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal","rendering"],"tags_descriptions":{},"views":958,"like_count":6,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":6774,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":353,"primary_group_id":51,"flair_group_id":null}]},{"fancy_title":"[Tool] Xdecal Painter – Brush-Based Decal Placement for Unreal Engine","id":18162,"title":"[Tool] Xdecal Painter – Brush-Based Decal Placement for Unreal Engine","slug":"tool-xdecal-painter-brush-based-decal-placement-for-unreal-engine","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2025-09-02T21:22:43.868Z","last_posted_at":"2025-09-02T21:22:44.096Z","bumped":true,"bumped_at":"2025-09-02T21:22:44.096Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal"],"tags_descriptions":{},"views":90,"like_count":0,"has_summary":false,"last_poster_username":"ADsix7","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":9837,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"[FREE] a Python Unreal plugin template","id":17995,"title":"[FREE] a Python Unreal plugin template","slug":"free-a-python-unreal-plugin-template","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2025-06-25T13:13:07.213Z","last_posted_at":"2025-06-25T13:13:07.319Z","bumped":true,"bumped_at":"2025-06-25T13:13:07.319Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal","tools","gui"],"tags_descriptions":{},"views":126,"like_count":0,"has_summary":false,"last_poster_username":"hannes","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7698,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"UE5 Viewport Selection Change Event setup (python/PySide)","id":16743,"title":"UE5 Viewport Selection Change Event setup (python/PySide)","slug":"ue5-viewport-selection-change-event-setup-python-pyside","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":null,"created_at":"2024-05-14T10:41:50.604Z","last_posted_at":"2025-04-22T16:19:16.070Z","bumped":true,"bumped_at":"2025-04-22T16:19:16.070Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal"],"tags_descriptions":{},"views":582,"like_count":7,"has_summary":false,"last_poster_username":"Tool","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":1565,"primary_group_id":49,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":8,"primary_group_id":51,"flair_group_id":null}]},{"fancy_title":"[Release] PCGEx, Open source PCG plugin","id":17325,"title":"[Release] PCGEx, Open source PCG plugin","slug":"release-pcgex-open-source-pcg-plugin","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2025-01-05T03:04:17.530Z","last_posted_at":"2025-01-05T03:04:17.605Z","bumped":true,"bumped_at":"2025-01-05T03:04:17.605Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal","houdini"],"tags_descriptions":{},"views":206,"like_count":1,"has_summary":false,"last_poster_username":"Nebukam","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":9539,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Metahuman workflow (came here to vent)","id":17154,"title":"Metahuman workflow (came here to vent)","slug":"metahuman-workflow-came-here-to-vent","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2024-10-16T18:49:28.287Z","last_posted_at":"2024-10-16T19:11:33.922Z","bumped":true,"bumped_at":"2024-10-16T19:11:33.922Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["maya","unreal"],"tags_descriptions":{},"views":192,"like_count":1,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"[UE5] Compression settings for artifacts in flow map shader?","id":16733,"title":"[UE5] Compression settings for artifacts in flow map shader?","slug":"ue5-compression-settings-for-artifacts-in-flow-map-shader","posts_count":4,"reply_count":0,"highest_post_number":4,"image_url":"https://www.tech-artists.org/uploads/default/optimized/2X/4/490acd4204e3fcdad99222ae48ab8a8cfe642d0f_2_1024x349.jpeg","created_at":"2024-05-10T17:33:49.161Z","last_posted_at":"2024-05-28T22:55:04.651Z","bumped":true,"bumped_at":"2024-05-29T00:56:03.225Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal","shaders","unity"],"tags_descriptions":{},"views":1366,"like_count":0,"has_summary":false,"last_poster_username":"LittleDreamer","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":9244,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":353,"primary_group_id":51,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":9309,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Unreal - How to change the source file or source data path in an AssetImportData object","id":15269,"title":"Unreal - How to change the source file or source data path in an AssetImportData object","slug":"unreal-how-to-change-the-source-file-or-source-data-path-in-an-assetimportdata-object","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2022-09-13T21:10:22.449Z","last_posted_at":"2024-05-07T01:40:33.985Z","bumped":true,"bumped_at":"2024-05-07T01:40:33.985Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal"],"tags_descriptions":{},"views":2636,"like_count":0,"has_summary":false,"last_poster_username":"Spoondog","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":881,"primary_group_id":49,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":4468,"primary_group_id":42,"flair_group_id":null}]},{"fancy_title":"How to get Foliage Type from Instanced Foliage Actor","id":16504,"title":"How to get Foliage Type from Instanced Foliage Actor","slug":"how-to-get-foliage-type-from-instanced-foliage-actor","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":"https://www.tech-artists.org/uploads/default/original/2X/8/8e5ca39d08e6644b1e15d3606ffaa545fab7a88d.png","created_at":"2024-02-16T09:16:41.409Z","last_posted_at":"2024-02-17T02:06:07.549Z","bumped":true,"bumped_at":"2024-02-17T02:06:07.549Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["tools"],"tags_descriptions":{},"views":945,"like_count":0,"has_summary":false,"last_poster_username":"basevis","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":9015,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":6240,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"UE5.3 : Need to use the same animation on 2 different characters ( with 2 hands with contact )","id":16262,"title":"UE5.3 : Need to use the same animation on 2 different characters ( with 2 hands with contact )","slug":"ue5-3-need-to-use-the-same-animation-on-2-different-characters-with-2-hands-with-contact","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":"https://www.tech-artists.org/uploads/default/original/2X/c/ca13ae2cf71eeec92287aa0d1db8808d3d1b69c9.jpeg","created_at":"2023-11-20T10:05:50.677Z","last_posted_at":"2023-12-06T02:34:22.443Z","bumped":true,"bumped_at":"2023-12-06T02:34:22.443Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":687,"like_count":1,"has_summary":false,"last_poster_username":"WeatherMan","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":4134,"primary_group_id":42,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":5449,"primary_group_id":42,"flair_group_id":null}]},{"fancy_title":"Unreal Engine render job","id":16078,"title":"Unreal Engine render job","slug":"unreal-engine-render-job","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://www.tech-artists.org/uploads/default/original/2X/7/75e2aa86b3cef78aab85895fc273c0a2c5829b33.jpeg","created_at":"2023-08-16T20:49:04.721Z","last_posted_at":"2023-08-16T20:49:04.982Z","bumped":true,"bumped_at":"2023-08-16T20:49:04.982Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","unreal"],"tags_descriptions":{},"views":844,"like_count":0,"has_summary":false,"last_poster_username":"kiryha","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":4277,"primary_group_id":42,"flair_group_id":null}]},{"fancy_title":"Unreal Engine Python [Visual Studio Code Extension]","id":15733,"title":"Unreal Engine Python [Visual Studio Code Extension]","slug":"unreal-engine-python-visual-studio-code-extension","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":"https://www.tech-artists.org/uploads/default/optimized/2X/4/47085908ae57223f0a38eb514a80c8ac583147cc_2_1024x312.jpeg","created_at":"2023-03-26T13:38:42.657Z","last_posted_at":"2023-07-15T22:06:43.469Z","bumped":true,"bumped_at":"2023-07-15T22:06:43.469Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal","coding"],"tags_descriptions":{},"views":1983,"like_count":7,"has_summary":false,"last_poster_username":"Blake_XYZ","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":8282,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7893,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":8891,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Adding menus to unreal via python","id":12627,"title":"Adding menus to unreal via python","slug":"adding-menus-to-unreal-via-python","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2020-06-10T21:06:25.145Z","last_posted_at":"2023-06-07T20:26:21.218Z","bumped":true,"bumped_at":"2023-06-07T20:26:21.218Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","unreal"],"tags_descriptions":{},"views":3870,"like_count":4,"has_summary":false,"last_poster_username":"hannes","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":1342,"primary_group_id":51,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7698,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"[FREE PLUGIN] Python Script Editor","id":15918,"title":"[FREE PLUGIN] Python Script Editor","slug":"free-plugin-python-script-editor","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://www.tech-artists.org/uploads/default/original/2X/4/4582af5ea174a81abba0f3364ec8ef6fd94c66a3.png","created_at":"2023-06-07T20:14:13.276Z","last_posted_at":"2023-06-07T20:14:13.466Z","bumped":true,"bumped_at":"2023-06-07T20:14:13.466Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal","qt"],"tags_descriptions":{},"views":1201,"like_count":3,"has_summary":false,"last_poster_username":"hannes","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7698,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"[UE5] External Actor Level Workflow","id":15587,"title":"[UE5] External Actor Level Workflow","slug":"ue5-external-actor-level-workflow","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2023-01-30T20:20:06.501Z","last_posted_at":"2023-01-30T20:20:06.701Z","bumped":true,"bumped_at":"2023-01-30T20:20:06.701Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":1382,"like_count":0,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Is it possible to write to a 3d render target from blueprint?","id":15549,"title":"Is it possible to write to a 3d render target from blueprint?","slug":"is-it-possible-to-write-to-a-3d-render-target-from-blueprint","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2023-01-09T14:48:32.797Z","last_posted_at":"2023-01-09T14:48:33.022Z","bumped":true,"bumped_at":"2023-01-09T14:48:33.022Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal"],"tags_descriptions":{},"views":867,"like_count":0,"has_summary":false,"last_poster_username":"speuzer","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":881,"primary_group_id":49,"flair_group_id":null}]},{"fancy_title":"UE5 What are __ExternalObjects__?","id":15483,"title":"UE5 What are __ExternalObjects__?","slug":"ue5-what-are-externalobjects","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2022-12-09T15:55:09.799Z","last_posted_at":"2022-12-09T15:55:09.924Z","bumped":true,"bumped_at":"2022-12-09T15:55:09.924Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":2226,"like_count":0,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Importable assets missing source info","id":15417,"title":"Importable assets missing source info","slug":"importable-assets-missing-source-info","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2022-11-07T21:29:01.029Z","last_posted_at":"2022-11-07T21:29:01.260Z","bumped":true,"bumped_at":"2022-11-07T21:29:01.260Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal"],"tags_descriptions":{},"views":563,"like_count":0,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Quicker way to get blueprint parent class via python? (UE)","id":15357,"title":"Quicker way to get blueprint parent class via python? (UE)","slug":"quicker-way-to-get-blueprint-parent-class-via-python-ue","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2022-10-14T16:43:48.200Z","last_posted_at":"2022-10-14T16:43:48.394Z","bumped":true,"bumped_at":"2022-10-14T16:43:48.394Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","unreal"],"tags_descriptions":{},"views":1519,"like_count":0,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"UE Automation Platform","id":15302,"title":"UE Automation Platform","slug":"ue-automation-platform","posts_count":4,"reply_count":2,"highest_post_number":4,"image_url":null,"created_at":"2022-09-23T19:43:34.877Z","last_posted_at":"2022-09-27T15:47:17.058Z","bumped":true,"bumped_at":"2022-09-27T15:47:17.058Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","codiing","perforce"],"tags_descriptions":{},"views":881,"like_count":2,"has_summary":false,"last_poster_username":"ricgreen1","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":7969,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":7698,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Rivet in Unreal Engine","id":14803,"title":"Rivet in Unreal Engine","slug":"rivet-in-unreal-engine","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":null,"created_at":"2022-04-01T03:12:01.778Z","last_posted_at":"2022-06-30T07:58:05.253Z","bumped":true,"bumped_at":"2022-06-30T07:58:05.253Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["maya","rigging","unreal"],"tags_descriptions":{},"views":1672,"like_count":3,"has_summary":false,"last_poster_username":"JosephC","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":8416,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":8454,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7722,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Shadow/Light map baking possibilities Unreal Engine for materials?","id":14764,"title":"Shadow/Light map baking possibilities Unreal Engine for materials?","slug":"shadow-light-map-baking-possibilities-unreal-engine-for-materials","posts_count":5,"reply_count":2,"highest_post_number":5,"image_url":null,"created_at":"2022-03-22T16:40:30.032Z","last_posted_at":"2022-03-30T07:47:57.517Z","bumped":true,"bumped_at":"2022-03-30T07:47:57.517Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal","shaders","unity"],"tags_descriptions":{},"views":3370,"like_count":0,"has_summary":false,"last_poster_username":"RemcovdVen","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest","description":"Original Poster, Most Recent Poster","user_id":8029,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":8409,"primary_group_id":null,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":353,"primary_group_id":51,"flair_group_id":null}]},{"fancy_title":"How to manage &ldquo;high heels&rdquo; vs &ldquo;flat heels&rdquo; with Control Rig","id":14728,"title":"How to manage \"high heels\" vs \"flat heels\" with Control Rig","slug":"how-to-manage-high-heels-vs-flat-heels-with-control-rig","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2022-03-14T10:18:20.593Z","last_posted_at":"2022-03-15T08:40:15.914Z","bumped":true,"bumped_at":"2022-03-15T08:40:15.914Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["rigging","unreal","blueprint"],"tags_descriptions":{},"views":982,"like_count":1,"has_summary":false,"last_poster_username":"Munkybutt","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":4134,"primary_group_id":42,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":816,"primary_group_id":49,"flair_group_id":null}]},{"fancy_title":"How to store &ldquo;User Content&rdquo; in unreal","id":14589,"title":"How to store \"User Content\" in unreal","slug":"how-to-store-user-content-in-unreal","posts_count":2,"reply_count":0,"highest_post_number":2,"image_url":null,"created_at":"2022-01-31T15:35:08.398Z","last_posted_at":"2022-01-31T17:06:33.010Z","bumped":true,"bumped_at":"2022-01-31T17:06:33.010Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["unreal"],"tags_descriptions":{},"views":760,"like_count":0,"has_summary":false,"last_poster_username":"speuzer","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":881,"primary_group_id":49,"flair_group_id":null}]},{"fancy_title":"Have any of you worked with automating import settings/asset setup in Unreal? I&rsquo;m looking for something along the lines of what the AssetPostprocessor/AssetImporter API does in Unity","id":14583,"title":"Have any of you worked with automating import settings/asset setup in Unreal? I'm looking for something along the lines of what the AssetPostprocessor/AssetImporter API does in Unity","slug":"have-any-of-you-worked-with-automating-import-settings-asset-setup-in-unreal-im-looking-for-something-along-the-lines-of-what-the-assetpostprocessor-assetimporter-api-does-in-unity","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2022-01-28T19:12:14.628Z","last_posted_at":"2022-01-28T19:12:14.800Z","bumped":true,"bumped_at":"2022-01-28T19:12:14.800Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["python","pipeline","unreal","unity","fbx"],"tags_descriptions":{},"views":1891,"like_count":0,"has_summary":false,"last_poster_username":"speuzer","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":881,"primary_group_id":49,"flair_group_id":null}]},{"fancy_title":"Unreal Utilities Blueprint to retarget Animation Sequence","id":14451,"title":"Unreal Utilities Blueprint to retarget Animation Sequence","slug":"unreal-utilities-blueprint-to-retarget-animation-sequence","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":"https://www.tech-artists.org/uploads/default/optimized/2X/5/51d3b568a9239e18c4ff5eaa254324739430dd21_2_1024x199.png","created_at":"2021-12-18T12:56:40.630Z","last_posted_at":"2021-12-18T12:56:40.765Z","bumped":true,"bumped_at":"2021-12-18T21:06:14.248Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["codiing","unreal","blueprint"],"tags_descriptions":{},"views":801,"like_count":0,"has_summary":false,"last_poster_username":"skyrick","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":4134,"primary_group_id":42,"flair_group_id":null}]},{"fancy_title":"Unreal 5 roundup thread","id":12554,"title":"Unreal 5 roundup thread","slug":"unreal-5-roundup-thread","posts_count":9,"reply_count":2,"highest_post_number":10,"image_url":"https://www.tech-artists.org/uploads/default/optimized/2X/9/9e0d026cdd6ef81a76fa9254ce4a1f6bad6318d9_2_1024x576.jpeg","created_at":"2020-05-18T17:37:54.329Z","last_posted_at":"2021-06-14T06:13:09.781Z","bumped":true,"bumped_at":"2021-06-14T06:13:09.781Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":1719,"like_count":4,"has_summary":false,"last_poster_username":"mudoglu","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":1342,"primary_group_id":51,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":1073,"primary_group_id":49,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":1253,"primary_group_id":49,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":589,"primary_group_id":51,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":6626,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Connecting Python IDEs to Unreal","id":13010,"title":"Connecting Python IDEs to Unreal","slug":"connecting-python-ides-to-unreal","posts_count":4,"reply_count":0,"highest_post_number":4,"image_url":null,"created_at":"2020-09-16T19:51:10.107Z","last_posted_at":"2020-09-21T20:14:10.641Z","bumped":true,"bumped_at":"2020-09-21T20:14:10.641Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":[],"tags_descriptions":{},"views":2127,"like_count":1,"has_summary":false,"last_poster_username":"Theodox","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":7031,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":1342,"primary_group_id":51,"flair_group_id":null}]},{"fancy_title":"Editor utilitty widget menus in unreal","id":12923,"title":"Editor utilitty widget menus in unreal","slug":"editor-utilitty-widget-menus-in-unreal","posts_count":1,"reply_count":0,"highest_post_number":1,"image_url":null,"created_at":"2020-08-26T21:00:38.142Z","last_posted_at":"2020-08-26T21:00:38.322Z","bumped":true,"bumped_at":"2020-08-27T08:57:07.097Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"tags":["blueprint"],"tags_descriptions":{},"views":5736,"like_count":2,"has_summary":false,"last_poster_username":"Theodox","category_id":37,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":"latest single","description":"Original Poster, Most Recent Poster","user_id":1342,"primary_group_id":51,"flair_group_id":null}]}]}}